Tag Archive for ‘hand’

winner of the share prize 08

Christine Sugrue is the winner of this years share prize. Her work “Delicate Boundaries” satisfied the jury members bruce sterling, anne nigten and stefano mirti – Congratulation!

delicate.jpg

Jury Statement:

Anne Nigten — manager of the V-2 Lab and director of the Patching Zone in Rotterdam, The Netherlands.
Stefano Mirti — architect, designer, and teacher from I-D Lab in Milano.
Bruce Sterling, author journalist from Austin Texas and guest curator of Share Festival, chairman of the Share Prize jury.

So — as you may know, we three members of the jury were responsible for picking these six pieces of art. We love all of them dearly. Nevertheless only one can take home the SHARE prize — the digitally-manufactured SHARE Prize.

Our artists have created extraordinary works where digital images crawl out of screens and onto human fingers, where digital sound samples leave the computer to become solid chunks of wood carved on lathes. We also have a large, synaesthetic, immersive installation, two multi-user interaction pieces suitable for groups, and one of the scariest and most physically confrontational pieces of electronic art yet created.

We were much taken by D3D’s Virtual Identity Project. The fine Italian aesthetics work at an eye-candy level, while also raising substantial questions about identity and our data shadows on the modern net.

We very much appreciated the muscular appeal of our runner-up, Emmanuel Andel’s knife hand chop bot. This installation mesmerized everyone who saw it in action — it’s a fearsomely strong work of art, which provokes dripping sweat, racing heartbeats — it’s the personification of the hidden violence of new media!

It struck us that our winner and runner-up are the feminine and masculine version of the same artistic concept. It’s a pity they can’t marry — but only one can win.

With its mixture of subtle feminine menace and charm, our winner is a piece that was universally beloved by everyone who attended SHARE: Delicate Boundaries. We were encouraged by its poetics of social networking — everyone contaminated by these sprites immediately wants to share the infection with someone else. We also admired the sophisticated programming, and very clear and limpid user-interface. A hearty welcome from Torino to an American artist with global appeal, Chris Sugrue.

Honorary mention to Knife.Hand.Chop.Bot by Emanuel Andel.

STRP festival part I

After a slightly complicated trainsurfingtrip i arrived in Eindhoven, a small beautiful city in the south of Netherlands… if you go to Eindhoven Beukenlaan by train , you’ll see an old Philips Factory… and inside you find STRP, the Festival for Art, Technology and Music. already surprised at the entrance because of the metal-gates guiding the people in lines i was even more puzzled when entering the first zaal, called the brainport zaal… loads of people and sounds and action everywhere… was like entering at a luna park… ok, aaahhh, to much for the beginning… so, what to see first ? i took the festival program and looked for special lectures or performances which i might miss. oh, it’s dutch… do you have a english version ? …no, but look at the overview, it’s international ;-) ok, it wasn’t supposed to be an international festival… at least on the web-page you find all the info in english. even the lectures are in dutch. alright, i know german, so i could get some info’s out of “paradise bij the laptoplight”, a lecture with the topic “next nature“. how nature becomes culture and culture becomes nature. with international speed lectures (english ;-) , so i could understand better). quite informational and critic view about how we try to copy the nature, commercialise it and how all this is becoming nature again. on a broadsheet we got, you could read : “our technological world has become so intricate and uncontrollable that it has become a nature of its own” or “second life is not sustainable”.
after that i started to check out the exhibition… wandering around and had lots of fun… in the beginning i was sceptic about the dimension of the festival and the luna park approach, but actually i liked a lot how the people used the interactive works. it was no such shy distance like in other art exhibitions, where people just look, or maybe very carefully touch. the people really use it and even start to invent new ways of playing around. so it’s a hardcore-test for all interactive works here… after a very interesting and intensive exhibition and my exhausting travelling i was to tired to see the music-program, which was a pity, because there was a very good international lineup ! … so i missed modeselektor :-(
check out some works from the exhibition >>>

Stelarc Keynote

late but still there are 2 edited videos showing the highlights of stelarcs presentation and lecture, due a lack of organisation the last 5 min are missing – to be completed…

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