Object B (by exonemo) presents a modified first-person 3-D shooting game with real objects connected to a virtual-reality setting. Robotic objects made of computer parts, electric tools, and a control terminal for players trigger automatic commands, according to which the game develops. By controlling the game characters with vibration and shocks from the power tools, the system enables a myth of connecting the global abstract theme to the sense of local materiality to be repeated between reality and fiction.
as we lost revver and all our videos there, here is one form iskandr smit
Death Before Disko 3.1 (from Herwig Weiser) brings us back to the raw components, it exposes the innards of our technology in all their complexity and beauty. The work plays on associations with popular media culture by sculpting with plastics, metals and magnetic liquids, instead of showing the fetishized end results of informational transport technology. The sculpture visualizes live input from outer space noises which have been sampled from various internet sources.
Ondulation (by Thomas McIntosh) with Mikko Hynninen and Emmanuel Madan) is a composition for water, sound and light. A two ton pool of water is set into motion using sound, beams of light are projected onto the surface of the water and reflect onto a projection screen. The pool becomes a liquid mirror that is slowly sculpted into perfect three-dimensional expressions of a musical composition. a very aesthetic and poetic piece of art. Hard to transport this slightly psychedelic visual spectacle through video. u better go and watch it !
morphing machinery explores the world of nanotechnology, and takes as it thematic foundation a new urban landscape filled with transforming machines and architectural forms in motion. Just as plants grow and alter their structures over time our machines, buildings and environments may in the future reconfigure themselves based on environmental and programming influences. Our cities will then become alive in a real sense as they will change and evolve in ways that more resemble the growth in a forest. This project is a collaboration between the artist, Willem de Kooning Academie students and Cybercity Ruhr
mobi is a human sized telepresence robot that users remotely control to move through distant environments, see through its camera eye, talk through its speakers and hear via its microphone ear. Simultaneously a life sized image of themselves is projected onto the robots LCD face, creating a robotic avatar. MOBI allows people to “explore far away art shows, attend distant presentations and make public appearences from anywhere on earth, thus helping to reduce air travel and reduce global warming”.
as we lost all our videos on revver, here is one from CybercityR
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