Archive for the ‘english’ Category

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opening biennale


opening biennale

Originally uploaded by tagr_tv

Robert storr opens the 52nd biennale di venezia. In giardini hundrets, not thousands of arts addicts, collectors, museum directors (hifive to gerald matt) and artists gather to celebrate this wonderful festival. The focus is set to africa this year, reflecting on the situation after colonisation.
after busy days of press preview, we want you to feedback our coverage, and help us improve the quality of our journalistic work. Just mail to tagr(at)tagr(dot)tv”

we need you to suck less….

nordic pavillon


nordic pavillon

Originally uploaded by tagr_tv

Here we see some real simple, but popular pieces. About 100 dart plates, were people throw and throw, created by jacob dahlgren. Tried to get my turn, but couldnt wait. In the right corner i see a sculpture made of generic windows by sirous namazi, as well as the steel sheet sculpture. He must be a frustrated architect or something… Jk

manuel vilariño, tabla bwa


manuel vilariño, tabla bwa

Originally uploaded by tagr_tv

tracey emin


tracey emin

Originally uploaded by tagr_tv

tagr?


tagr?

Originally uploaded by tagr_tv

arnout mik, citizens and subjects

we’re at the dutch pavillon. aernout mik shows some recent works, where he reflects on the situation in a nationstate during ‘the age of paranoia’. multichannel video screens, severe police training, kids wearing uniforms, all in all overwhelmingly set up.

we are all confronted with the situation, that nations restrict the civil rights, homeland security and common mistrust. is there a real threat, or do nations only use this scenery to fundament their status quo? you decide..

homo technologicous

homo technologicous

homo technologicous

Originally uploaded by tagr_tv

he wont tell me his name. all i found out was, that he is ‘homo technologicous’. walking giardini with some wireless equipment, cellular, gps, tablet pc and whatnot, he was a real eyecatcher. wished to meet him again, but we got this speech barrier since he only spoke italian. i WILL learn this language until biennale09. if the world still exists then..

blowing, 2nd part


spanish pavillon

Originally uploaded by tagr_tv

Ruben ramos balsa, bowling
two tables, two monitors. Stereo sound that somehow interacts with a tube that does bubbles into a glass of water. weired, melodic sound, from a piano that is used in a cageous style. This is the first stop of our journey through giardini: the spanish pavillon

blowing, 2nd part

Ruben ramos balsa. Spain

here you see the installation from a different perspective. thru a tube, air is being pumped into the glass where it bubbles. on the video screen on the right, a boy blows into the other end of the tube. blowing halt..

ruben balsa, on the waters edge
this is another installation of ruben balsa. one the one side a camera attached to a glass. the other is a beamer, where the cam sends its picture to. if you blow on the surface of the water, the picture on the beamer shows some nice patterns. ruben really seems to be quite into ehrm blowing..

endorse: makeartfestival slideshow

sorrowful we had to accept that we could not make it to the makeart festival, but we could still do our web 2.0 job and asked some people on flickr to join the makeart07 flickr group. it looks like there were not too many photographers at the festival who uploaded their stuff to flickr – but the ones who did are great. please enjoy some great pictures from portier, thanks to manuel braun (www.decept.org) and flickr user yesyesnono for sharing their photos!

Interview with Exonemo

Formed in 1996 by Kensuke Sembo and Yae Akaiwa, Exonemo is group devoted to the experimentation of new ways of interaction between art and public.

Exonemo - Object B

LUCA: Object B presents, compared to the consumer society, a different kind of immersion between real and virtual spaces. what do you think about the relationships of virtual and real spaces of contemporary world? And what do you want to communicate trough the hacked interactions of Object B?
EXO: When considering about the “real” and “virtual” space, we feel the border between them has been getting more ambiguous than before. It might be no longer an indivisible concept. But actually, not only “real space to virtual space” but also divided world such as “country to country”, “culture to culture” or “person to person” exist around us and make conflicts between them.

The Object B focuses on “communication” between divided worlds.

By multiple approach to the installation, for example, from the exhibit space (physically) or from the game space (as a nonphysical avatar), you will experience an obvious communication gap between two worlds.
We think that’s the interesting point on communication.

LUCA: Which seeds where the starting point to think this piece?
EXO: Maybe at the moment when I doubted if a person on the other side of the internet was a real human being…or not!?

LUCA: What do you think about game industry today?
EXO: Regading the Half-Life, the game company VALVE opens the developement environment partly to get the scene active and also let expert programmer join the company. It’s intersting that we can touch the structure of the game by modification. Game modification has a potential for expansion but we have a limited feeling about the distribution system STEAM because they tighten controls on license. Meanwhile, game industry in Japan seems different. Japanese game companies almost never open the developement environment to the public, but they activate the game scene by allowing re-creation of game characters such as cosplay, fan fiction and so on.
Each environment is open and closed at different point and we see an interesting difference of game culture there.

LUCA: Open source and free exchange are important vectors of innovation, don’t you think that with all this new and specialized hardware and software instrument, that are quite “closed”,that users will have a little range of creative possibilities?
EXO: Focusing on open source and free exchange in art creation, we think it is different from software development.
For the software development, “function” is absolutely imperative and we can share the function by getting source code. So we think the open source for software development is very important but for the art work, “function” is not important thing so there isn’t much point in sharing the source. To represent the concept through an art work might expect
next creativity like open source and free exchange on software development.

LUCA: Water, what makes you thinkin?
EXO: MOST IMPORTANT MEDIA

http://exonemo.com/

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