Archive for the ‘video’ Category

Page 18 of 22

Ars Electronica Festival 2007 – The Monster

we’re there to cover it at the moment, a lot of nice stuff, a lot of crab – and a lot of secondlife.
if you want to contribute media flies please join the flickr group http://www.flickr.com/groups/ars07/ or the youtube group http://www.youtube.com/group/ars07 .

as i mentioned before, the show is overwhelming. beside of all the well known exhibition venues, this year the “marienstrasse” is also used as an exhibition space on something like 30 spots, which gives the whole festival a complete different look and feel. i like ;) – but still: impossible to cover all oft the stuff, so we’ll just pick out our personal highlights and present them here. according to this, this will be – at least my – first & last 2ndlife post:

come back for more soon…

VIP – VIRTUAL IDENTITY PROCESS

A project by Masterclass in Digital Environment Design, NABA – ITALY

VIP is a nice plyful installation, representing all the state of the art realtime tools like ir camera motion tracking, max/msp and vvvv. For me, this is a typical master class project: technically perfect resolved, great design, but no story or meaning. but still: it’s great fun to play with this installation and my guess is that this project will be seen on quite a lot of events like this in future and as a matter of fact was already shown with great success at the BIP festival.

Alsos, by scenoscosme

one of the first installations to discover was an installation by scenocosme, called Alosos.
you have to make your way through the flowerjungle with a spotlight, by doing so you will discover the sounds of the flowers and create a soundscape… really nice2discover installation.

sonar the art experience, delicate boundaries

chris sugrue (us)
delicate boundaries

delicate boundaries 1delicate boundaries 2

actually i really enjoyed this installation, maybe it was the still little child in me that likes to roam around in backyards, pick up worms and try to get them moving on my arms.
in this installation you can have this feeling in a clean digital way, if you touch the screen the litle creatures are starting to cross the border of the screen and crawl along your hands…so cute!

sonar the art experience: le zidane

official still

douglas gordon and philippe parrenos portrait of zinedine zidane left me with a profound impression.
the film has a length of 90 minutes and shows the football player, keeps close focus on him during the match of real madrid contra villa-real on april 23rd 2005. only very short wide shots of the stadium, the field and halls, and parts of the television emission interrupt the camera close-ups on zidanes feet and face.
this shift from the usual football match perception of the whole team as a unit and the ball as center point of attention towards the close-up observation of a single person acting and reacting to the happenings on the field has tremendous impact.
what at first seems like a steady close-up, including surprisingly clear sound from the field and clearly audible zidane, later develops into more and more layers of perception.
we see zidane not only playing the ball, after a while we notice that he remains highly concentrated, but then you can almost see his thoughts shifting as the attention level drops because theres nothing going on close by, or him getting very agressive due to a failed pass. and suddenly he also seems nervous, although he remains quite serious throughout the match.
through slowly noticed changes in the soundscape (main contributor to the soundtrack are british soundscaperock artists mogwai) or the minimally set subtitles gordon and parreno add even more layers to the portrait. suddenly the inner eye sees zidane as a boy playing backyard football, or we hear his reflections on the character of being a pro football player on the huge field with this humongous crowd.
for me this film can not merely be called a simple portrait, it is a carefully assembled composition of impressions, sounds and feelings, more reluctant that a conventional desription of a famous person but poetic in its narrative and developing unusual perspectives on zidane and football. maybe for this the addition: a portrait of the 21st century. a very poetic one.

watch a small portion of the film:


The Russian Pavillon

The Belgium Pavillon

one day of off offf

barcelona
is famous for a lot of things, for the lovely beaches, palmtree avenues, interior design shops on every corner, parties, pakistanis selling beer and samosas on every plaza all night long, its modernistic and contemporary architecture, its fashion victims and their bad taste for glasses, all those fucking “guiris” and last but no t least the great number of festivals (i daresay each weekend one)
one of them is the OFFF festival that features current movements in multimedia design. it takes place at the CCCB (curios all thes triple letter words for festivals and museums here).
but it seems to be a quite barcelonian problem that for locals its hard to manage to buy tickets on time because of the maniac number of foreigners who want to connect with all the lovely advantages that this city has to offer.
so it results that the tickets were sold out one whole month before the fesival actually took place. even our guest (erasmus paid holiday) university BAU didn’t manage to get tickets for their studens (us).
so the only thing that we ended up being able to do is stroll around the festival chillout area, which was outside, and find out when and how the people got their tickets and if there were any freebies.
how you might have figured out already this article not really treats the art that took place at the festival, no, its about the art of getting a ticket.
so find out for yourself how the people did it:

actually it was quite interesting to talk to all those people visiting the festival because we found out a few interesting things: first of all few people paid the tickets themselves. lesser people really are from barcelona [!?$], you better get up earlier to buy your tickets (or get your fabulous press acreditation), this is the best way to get in touch with the creative lot, and the feeling in this city is like a “piefkesaga” in disneyland with people who talk catalan instead of tyrolean.
in the end we felt like outcasts because we were the only ones without those shiny glowing neon unreachable bracelets.
the issue

we didnt catch OFFF here in barcelona but we just might make it half way round the globe to OFFF in mexico…

if you like to know more about offf, read some résumés:
*h2omagazine (spanisch)
*ntmy (english)

and some slasher:
*otro blog más (spanisch)
*tink (english)

fight club @ donaufestival

realtekken ! the people from god´s entertainment know how to cross the borders between reality and game. it really made me happy to see this manic performance, especially because the music-program this evening was kind of chippy. the performance took place in a backdoor-room of the stadtsaal and there were only limited tickets. while people were gathering inside you could feel the atmosphere of somethings going to happen and you already could smell perspiration and violence. it was mesmerising to feel the tuning of the common mood when the first fighters were beating each other. i am not fascinated in fights and even don’t play computer-games, but you couldn’t escape this ecstatic atmosphere. i was even playing in the final round. ok, i (we) lost, but it was a crazy feeling to move a real body by pushing buttons.

it works like this – there are 2 players with controllers & 2 real fighters connected through light-signals on the floor. the player pushes the controller and the fighter sees the light-signal and moves the corresponding limb. very interesting was that two players declared a strike and didn’t want to push the buttons. “ok, if we don’t play – u don’t have to fight” – a pretty ineffective effort of political correctness, because they were immediately mocked. but actually a wise statement ;-)

the rules were clear and everyone intended to play – even the fighters, so no one was forced. but the fighters definitely felt the pain of the hits caused by the players.

real pain !! not just subtracted points !!!

one difference to computer-games was also that the fighters were the real heroes and not the players, and of course they really deserved it !!

lounge @ donaufestival

Krems, known as a kind of conservative city in lower austria is the mainspot of the annual contemporary music & art festival “donaufestival“. Tomas Zierhofer-Kin and his team are bringing international high quality program to krems. read his statement. Apart from international contemporary musicprogram, which is the mainpart of the festival, it shows new pulsing mediaart and performances. This years theme was “unprotected games” and a not to be missed work in this context is of course the painstation

another immersive installation in the lounge was “pause” from

Lynn Pook & Julien Clauss

u lay down in a hammok, get earplugs, get connected with contactspeakers, close your eyes & disconnect normal perception.
relax & go deeply inside. its like lying in a samadhi-tank.
you can hear your heart beat … poch poch ! but is it really your heart beating ?
… your bones making sounds – or just your mind experiencing inner visions ?
noise & resonance…in your bones and in your body !

the sound u experience is a composed piece of 18 min.

also they found H.A.P.P.Y – the infomonster in the danube. a huge fluffy something is sitting in the lounge, next to a terminal, where u could ask this monster – and it had an answer for any question.

why didn´t u stay in danube ?

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