Archive for the ‘+event’ Category

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ondulation @deaf07

Ondulation (by Thomas McIntosh) with Mikko Hynninen and Emmanuel Madan) is a composition for water, sound and light. A two ton pool of water is set into motion using sound, beams of light are projected onto the surface of the water and reflect onto a projection screen. The pool becomes a liquid mirror that is slowly sculpted into perfect three-dimensional expressions of a musical composition. a very aesthetic and poetic piece of art. Hard to transport this slightly psychedelic visual spectacle through video. u better go and watch it !

morphing machinery & mobi @ deaf07

morphing machinery and mobi, two works from the canadian artist Graham Smith.

morphing machinery explores the world of nanotechnology, and takes as it thematic foundation a new urban landscape filled with transforming machines and architectural forms in motion. Just as plants grow and alter their structures over time our machines, buildings and environments may in the future reconfigure themselves based on environmental and programming influences. Our cities will then become alive in a real sense as they will change and evolve in ways that more resemble the growth in a forest. This project is a collaboration between the artist, Willem de Kooning Academie students and Cybercity Ruhr

mobi is a human sized telepresence robot that users remotely control to move through distant environments, see through its camera eye, talk through its speakers and hear via its microphone ear. Simultaneously a life sized image of themselves is projected onto the robots LCD face, creating a robotic avatar. MOBI allows people to “explore far away art shows, attend distant presentations and make public appearences from anywhere on earth, thus helping to reduce air travel and reduce global warming”.

as we lost all our videos on revver, here is one from CybercityR

harddisko @deaf07

“Harddisko” is an installation piece dealing with raw computer sounds. Rhythmic noises are evolving from sixteen harddrives, which are orchestrated through simple power circuits. By cutting the harddisk’s power in varying sequences and amplifying the peculiar sound characteristics of each drive, an unpredictable acoustic and visual interplay is taking place.

http://harddisko.ch.vu/

endorse: interview with mary flanagan

this is an interview with mary flanagan while setting up the opening exhibition at laboral centro de arte in gijon, spain – talking about her work, the “giant joystic”:

BIP – building interactive plagrounds

BIP is an event promoted by FAWI (Fondazione Arezzowave Italia) and ARSNOVA, curated by Associazione Culturale NADA and managed by TODO.

The event will be the 20-21st of July in Florence, in collaboration with ElettroWave, the major free event of electronic music.

If you want to play with space, time, people and technology, if you fiddle around with the idea the space can be programmed, if social patterns are your breakfast, if you are not scared by a drunk young audience, if you keep telling your friends that environments are not passive wrappings but active processes, if you dream about pervasive computing, if your perceptions keep shifting, if your projects are about interplay, exploration and humor, if tinkering with technology is your obsession…

Then… this call for works is your unique chance to experiment with interaction design within the context of an electronic music festival.
Nightlife, extreme characters, clubbing freaks, young unrespectuful and challenging audience. You know what we are talking about, don’t you?

They are looking for projects. Not vague ideas or proof of concepts. Real projects that can substantially and meaningfully enrich the Elettrowave event and strengthen involvement. Clubbing is the context and not the object of BIP.
They’re looking for something innovative, passionate and fresh that can make a difference: interactive installations, environments, sound and/or visual projects, etc.

All project proposals must be submitted by May 10th, 2007.
Late entries will not be accepted. By submitting a project, entrant warrants that it is his/her original design.

The submission form is available at www.todo.to.it/bip2007/submission
Participants need to provide us with all the information required in the submission form.

deaf07 shortreview

late review of DEAF07. because i participated the trackingworkshop i didnt have much time to write during the festival, and also it was packed with not-to-be-missed program, so it was a real good and interesting festival i can recommend !
interact or die !!!

i dont see the interaction as a destiny like luca, but more like a dying hype in mediaart. last years interaction was a main theme and i understand the title it is more like a persiflage on interaction.
Generally speaking – everything is interaction. Every perception is already an action, so perceiving an “non-interactive work” is already interacting.
In the Symposium on Saturday Interaction was a maintheme, seen from different perspectives like artistic, architectonic, social, political, biological and cognitive. The speakers were Detlef Mertins, Lars Spuybroek, Howard Caygill, Noortje Marres and Jeanne van Heeswijk

A pity i missed, but it should be online as realvideostream
also the other seminars you should be able to watch

There is also a very good blog with loads of pix and interviews with some artists on the DEAF website

DEAF 07: Interact or Die

I’m at the DEAF07 Festival in the city of Rotterdam. First of all from an italian point of view it’s always amazing to realize how a good organizations of the fluxes of a city can generate a better life: less cars and more bicycle means less noise, the appropriation of the pubblic space by art sculpture means a space the citizens care of.

Rotterdam

Now about DEAF07 i think it’s really well organized. First of all the exhibtion space at Las Palmas it’s inside a building that will be inaugurated next week, but also if you enter trough dust and working people, you don’t care at all as you get in. The space is really raw and trough cement column you can see a lot of interactive art pieces.
And many of these installation are really beautiful. This exhibition is really interesting particularly for his strong statement about interaction: interact or die. It’s a message to the media art scene, that in the last years floated with no clear direction, now the DEAF 07 exhibiton says it loud: interact or die, that’s the destiny for media art. All the pieces are in singular ways intercactive, from mouse to shadow, from fingers to a knife.hand.chop.bot, you can interact with all the part the of the body, from playful to amazing sensation, from surprise to emotions of pure fear.

What really interested me was the qualitative differences of the interaction, that floating trough different ranges provide a clear picture of interactive installations at our time.

DEAF07

The same interactive attitude is implemented in the seminars, that rather than a simple conference and discussion model, they’re structured more on different modules that even overlap eachother: for example the seminar Critical Ecosystem today was really interesting both for the content and for the structure of the seminar itself, that startd with a talk of Matthew Fuller about “art for animal”, that said that “what is suggested in this initial sketch of possible field is a myriadic ecology of perceptual cognitive
sets, some of which may overlap or share functions and capacities.”
Then another talk by Jan Willem Dol about the Greenpeace Campaign greenmyapple.org and after a game about the simulation of life by Rens Kortmann, that continued while Anthony Hall show on another stage his reasearch with wood crafted noise making machines and complex systems to make music with fishes inside a aquarium.
The exhibition is open till the 29th of april, so if you pass by Rotterdam, please go to.

Anthony Hall

Then the place to go is the Un-DEAF festival, where in a open and shared environment there’re talks, music, parties.

damit flakturm ein faktum bleibt..

FREIRÄUME/N: Zur Logik des Orts

Donnerstag, 22. März 2007, 19.00
Depot: Breitegasse 3, 1070 Wien

Der Kampf um Freiräume schafft Strukturen, die progressive und freie Kulturarbeit ermöglichen. Die Aneigung als aktivistische Praktik ermöglicht eine Neubesetzung von Räumen, um Orte der Autonomie zu schaffen, wo unkommerzielle, experimentielle und emanzipatorische Kunst-, Kultur- und Sozialprojekte verwirklicht werden. Abseits von Normierungsprozessen, Verwertungskontexten und Hierarchien werden Gegenöffentlichkeiten situiert und soziale und kulturelle Netzwerke aufgebaut.

Um erneut einen lebendigen, zeitgemäßen Diskurs zu initiieren, diskutieren AkteurInnen aktueller Projekte über den Begriff und die strukturellen Bedingungen von ‘Freiraum’, über Kollektivierung und Selbstorganisationsprozesse, über die politischen Aspekte von Leerstand, über einsetzende Kriminalisierungs- und Repressionsschleifen und Vereinnahmung. Die Erörterung spezifischer Aneignungs-, Antirepressions- und Legalisierungsstrategien soll den dahinterliegenden politischen Prozess sichtbar machen.

Podium:
Robert Foltin (Sozialwissenschaftler)
Markus Hafner (Faktum Flakturm)
Lilo Nein (Künstlerin)
VertreterInnen der (Initiative Pankahyttn)

Moderation: Stefan Lutschinger (IG KULTUR WIEN)

http://flakturm.net/

http://www.med-user.net/ekh/

http://kripo.awardspace.com/

Simplicity: John Maeda in Milan

10 laws:
REDUCE ORGANIZE TIME LEARN DIFFERENCES
CONTEXT EMOTION TRUST FAILURE THEONE

John Maeda talked yesterday night at the Mediateca Santa Teresa in Milan, in a open conference organized by MGM digital communication for his series of meeting Meet the Media Guru.
As John Maeda started to talk he said that he considered himself a mediaguy rather than a mediaguru, and i felt myself immediately better. “The computer is nothing more than a pencil” said April Greinman 20 years ago, and Maeda said that if it’s a pencil, it’s one that broke his tip continously, again and again.

What is semplicity about? semplicity=simplistic? =trend? =more sales? =?
it’s a question with no answer….and we’re at the beginning. So he started to present to the audience how easy it’s possbile to see semplicity and beauty into everyday life, showing photos he did from the complexity of the Dome of Milan to the simplicity of a dead white butterfly on a black asphalt: “the world is a great museum to visit“, you’ve just to open your eyes.

“Capitalism utilize the machine not to further social welfare, but to increase private profit.” Lewis Mumford, Technics and Civilization, 1934

Design is about merging human sensibility and technological aspects, and the human desires are mutable, sometime you want more, sometime less, usually if it’s about pleasure you want more, if about work less.

He started then to present more deeply the book he just edited for MIT Press, called The Laws of Simplicity. And he said since the beginning he wont show all the principles, he did the book for the pourpose and there everything is clearly explained, so read it!!!
Then a quick talk about four laws, about this part was particularly interesting the “SHE’s alwasy right” paradigm, that present a metodology that is always good for design: Shrink, Hide, Embody. Some clear example of this attitude are the evolution of the interface of the I-pod and the shell phone design. So at the fourth law, Learn, he stopped talking about the laws of simplicity and it started the best part of the conference with Maeda seriously telling to the audience how important is to look with a curious eye to the world and to spend time in relational activities: “Friends are forever, spend life making friends, not money”.

At the beginning of the conference he clearly said he thought about 10 laws, but they can be 3, 2 or more, he don’t knows what can happen, but that are his laws about complexity for now and at the end he said what i think are the real laws of Maeda’s way of life:
“To live is learn to forget
“Everything is already there, so don’t think too much, but keep on doing
“Look for things that gives you hope, life is great”

then the questions, sincerely not so interesting but among them turned out this:
Q: Artists that inspired you?
A: Duchamp, Bruno Munari and Italo Calvino.

Q: is it really important to learn programming to make design today?
A: Programming is quite boring. 5 years ago i would said yes, now… i don’t know.
Programming is sharp, but life is about emotion, so i hope in the future programming can be softer.

Q: How do you see ther future?
A: I don’t the future i see, i can say the future i want: a future as a friendly place.
and i started clapping my hands….

http://lawsofsimplicity.com

Stelarc Keynote

late but still there is a video showing the highlights of stelarcs presentation and lecture, due a lack of organisation the last 5 min are missing – to be completed…

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