Archive for the ‘text’ Category

Page 10 of 12

one day of off offf

barcelona
is famous for a lot of things, for the lovely beaches, palmtree avenues, interior design shops on every corner, parties, pakistanis selling beer and samosas on every plaza all night long, its modernistic and contemporary architecture, its fashion victims and their bad taste for glasses, all those fucking “guiris” and last but no t least the great number of festivals (i daresay each weekend one)
one of them is the OFFF festival that features current movements in multimedia design. it takes place at the CCCB (curios all thes triple letter words for festivals and museums here).
but it seems to be a quite barcelonian problem that for locals its hard to manage to buy tickets on time because of the maniac number of foreigners who want to connect with all the lovely advantages that this city has to offer.
so it results that the tickets were sold out one whole month before the fesival actually took place. even our guest (erasmus paid holiday) university BAU didn’t manage to get tickets for their studens (us).
so the only thing that we ended up being able to do is stroll around the festival chillout area, which was outside, and find out when and how the people got their tickets and if there were any freebies.
how you might have figured out already this article not really treats the art that took place at the festival, no, its about the art of getting a ticket.
so find out for yourself how the people did it:

actually it was quite interesting to talk to all those people visiting the festival because we found out a few interesting things: first of all few people paid the tickets themselves. lesser people really are from barcelona [!?$], you better get up earlier to buy your tickets (or get your fabulous press acreditation), this is the best way to get in touch with the creative lot, and the feeling in this city is like a “piefkesaga” in disneyland with people who talk catalan instead of tyrolean.
in the end we felt like outcasts because we were the only ones without those shiny glowing neon unreachable bracelets.
the issue

we didnt catch OFFF here in barcelona but we just might make it half way round the globe to OFFF in mexico…

if you like to know more about offf, read some résumés:
*h2omagazine (spanisch)
*ntmy (english)

and some slasher:
*otro blog más (spanisch)
*tink (english)

fight club @ donaufestival

realtekken ! the people from god´s entertainment know how to cross the borders between reality and game. it really made me happy to see this manic performance, especially because the music-program this evening was kind of chippy. the performance took place in a backdoor-room of the stadtsaal and there were only limited tickets. while people were gathering inside you could feel the atmosphere of somethings going to happen and you already could smell perspiration and violence. it was mesmerising to feel the tuning of the common mood when the first fighters were beating each other. i am not fascinated in fights and even don’t play computer-games, but you couldn’t escape this ecstatic atmosphere. i was even playing in the final round. ok, i (we) lost, but it was a crazy feeling to move a real body by pushing buttons.

it works like this – there are 2 players with controllers & 2 real fighters connected through light-signals on the floor. the player pushes the controller and the fighter sees the light-signal and moves the corresponding limb. very interesting was that two players declared a strike and didn’t want to push the buttons. “ok, if we don’t play – u don’t have to fight” – a pretty ineffective effort of political correctness, because they were immediately mocked. but actually a wise statement ;-)

the rules were clear and everyone intended to play – even the fighters, so no one was forced. but the fighters definitely felt the pain of the hits caused by the players.

real pain !! not just subtracted points !!!

one difference to computer-games was also that the fighters were the real heroes and not the players, and of course they really deserved it !!

Interview with Peter Horvath

Peter Horvath

Today we talk with Peter Horvath, who has recently inaugurated a retrospective exhibition at the ACA Gallery of the Savannah College of Art and Design, in Atlanta.

Horvath presents a new DVD-installation, called Boulevard, together with other cinematic DVD’s and Internet-based video. He’s a pioneer of the genre, realizing a bridge between the nouvelle vague, the experimental cinema of the 70′s and the new possibilities of the browser-based cinema, the so-called webcinema.

Peter Horvath


LUCA: In this solo exhibition, you will present your new piece “Boulevard”, what is it about?

HORVATH: Boulevard is a 3 channel video installation. It follows two enigmatic, nameless people through their nighttime rendezvous, their drives through California canyons, their secrets, their confessions. I wanted to create a kind of intimate theatre, accessible from the web browser, a dreamlike odyssey that examines multiple states of consciousness within a shadow of family histories.

Filmed in Los Angeles, mostly at night and in the Laurel Canyon/Hollywood Blvd area close to Mullholland Drive, it’s the first work I’ve done that is made for both the web and an installation situation, constructed so that once finished for the web it could be re-constructed into 3 separate DVD’s that are projected simultaneously.

LUCA: What are the influences of the web to cinema, and how has cinema mutated migrating on a network?

HORVATH: I’ve always been interested in fragmenting my narratives, and I’ve done so in past work by having multiple windows open and close within the web-browser environment, playing out various parts of the story. Boulevard is slightly different from past work in that there are no pop-up windows, and instead I’ve divided the screenspace into 3 panels of video. In the web version there are randomly placed texts that appear below the videos that tell a different part of the narrative, fragmenting things further.

Peter Horvath

LUCA: I think webcinema, particularly, is an individual experience, like cinema; how did you manage to install your webcinema pieces in an open space?

HORVATH: I try to create intimate spaces to project the works large scale, but of course the intimacy is different compared to the one on one we have when interacting with the computer. With the ACA show, we constructed 4 rooms, 1 for each work.

LUCA: Talking about cinema, who are your favourite contemporary authors?
HORVATH: Krzysztof Kieslowski, Scorsese, Truffault (can he be considered contemporary?) but my influences lean more toward artists than filmmakers; Bill Viola, Barbara Kruger, Jenny Holzer, Francis Bacon and the Dadaist Hannah Hoch to name a few.

seminar interrupting realities @ deaf07

The Seminar interrupting realities was about artistic approaches to mixed reality. About possibilities, visions and the borders between virtual and real, 2nd life and 1st life.

A very interesting project in the virtual world of art is common grounds from workspace unlimited (founded by Thomas Soetens and Kora Van den Bulcke) Startet in Belgium it has 3 terminals (Ghent, Montreal and Rotterdam) This Terminals are in the physical environment of the virtual space you can explore. So you walk virtualy through the building you are in – you are doublepresent, physical and virtual. Your virtual representation is not only your avatar walking around, it´s also your image is transported into the world of workspace unlimited. In different rooms you have different possibilities of interaction. e.g. in a conferenceroom, you can comunicate with other users – their webcamimages are projected virtualy on the walls of the conferenceroom.

EI 4 (Exercise in Immersion 4) from Marnix de Nijs also connects physical with simulated world, a game starting on the border to reality. Wearing a special designed crashsuit with camera and HMD you start in the electronic reproduction of your surrounding physical world. But starting to move around – an unknown virtual environment is taking over. You should be familiar with his work Run Motherfucker Run.

Another very interesting speaker was Armando Menicacci (F), director of Laboratoire Médiadanse, Anomos He talked about the complexity of movement and gestures of a body, problems of tracking and analysing the data… It´s like dancing and sports, while sports has objective measureable datas, dance is based on subjective expression. Out of a tracked movement you will not get an expression or meaning of the movement, just datas like direction, position & duration. to get an idea of what he was talking about you can check the video of the tracking workshop, which he hold together with Christian Delecluse, Cyrille Henry (pmpd-library), Sher Doruff (Waag Society, Amsterdam), Stan Wijnans Cliff Randell from the University of Bristol, UK

After a livechat in 2nd life the seminar closed with a realtimeperformance in 2nd life from David “DC” Spensley (US), a.k.a. DanCoyote Antonelli (Second Life), cultural producer and artist.

2nd life – either u like it or not. more boring than 1st life ? or is it getting your real life allready ? as a somehow copy of existing physical world it´s not a 2nd life i am interested in. why does it need gravity ? even the architecture looks like in our known physical world, and the avatars have human bodies. i better stay in 1st life ! where i don´t need a mouse to move around ! and just integrate my virtual presence in 1st life, but not in realtime !

but have a look at the performance from David “DC” Spensley – skydancer. at least he disconnects gravity

evening of ludic society @ deaf07

Marguerite Charmante in collusion with Fleshgordo created the Ludic Society in Bilbao Spain in 2005 as an international association of game practitioners and thinkers who seek to provoke the new artistic research discipline of ludics or indulgent play. Usually for members only, on this night anyone could gamble for membership.

realplay ! the evening started with a play taking 5 people out of the audience with the mission to bring and rfid-tagged flower to their instructed destination. with googleearth overlay you could follow the game. rfid-tags. in your body – in your city. tag your environment, tag your life, tag or die !! play life ! go ape ! the ludics have very good ideas about plays. they extend the field and connect virtual with physical world, move your bones – not the mouse. they sell play ! no games !

las palmas exhibition @ deaf07

las palmas… sounds like sea, beach and cocktails ! but it´s the name of a recently upgraded building on a small old-harbour-like corner on the other side of erasmusbridge. it used to be a small piece of freedom there, before they build the bridge. people living on boats, squatter in the brick building, which is now adapted and called Las Palmas. surrounded by towers of business. things are changing, when cities are growing and bridges are built.

the exhibtion is in the basement of the building, in a dark hall with big cement-columns, which has very special atmosphere for the works shown. it somehow starts to suck u inside…. into the black hole – full of strange freaky interacting media art. a real good selection and overview of worldwide contemporary electronic art.

Before entering the mainhall you pass by a ladder consisting of 24 TV screens stacked up to a vertical column. Go Up! Go Up! (by Hu Jie Ming) On the screens you see someone climbing up. The audience intervenes the climbing scene by either shouting at them or making noises, the climbers fall down hopelessly, and start to climb once again.

harddisko @deaf07

“Harddisko” is an installation piece dealing with raw computer sounds. Rhythmic noises are evolving from sixteen harddrives, which are orchestrated through simple power circuits. By cutting the harddisk’s power in varying sequences and amplifying the peculiar sound characteristics of each drive, an unpredictable acoustic and visual interplay is taking place.

http://harddisko.ch.vu/

deaf07 shortreview

late review of DEAF07. because i participated the trackingworkshop i didnt have much time to write during the festival, and also it was packed with not-to-be-missed program, so it was a real good and interesting festival i can recommend !
interact or die !!!

i dont see the interaction as a destiny like luca, but more like a dying hype in mediaart. last years interaction was a main theme and i understand the title it is more like a persiflage on interaction.
Generally speaking – everything is interaction. Every perception is already an action, so perceiving an “non-interactive work” is already interacting.
In the Symposium on Saturday Interaction was a maintheme, seen from different perspectives like artistic, architectonic, social, political, biological and cognitive. The speakers were Detlef Mertins, Lars Spuybroek, Howard Caygill, Noortje Marres and Jeanne van Heeswijk

A pity i missed, but it should be online as realvideostream
also the other seminars you should be able to watch

There is also a very good blog with loads of pix and interviews with some artists on the DEAF website

damit flakturm ein faktum bleibt..

FREIRÄUME/N: Zur Logik des Orts

Donnerstag, 22. März 2007, 19.00
Depot: Breitegasse 3, 1070 Wien

Der Kampf um Freiräume schafft Strukturen, die progressive und freie Kulturarbeit ermöglichen. Die Aneigung als aktivistische Praktik ermöglicht eine Neubesetzung von Räumen, um Orte der Autonomie zu schaffen, wo unkommerzielle, experimentielle und emanzipatorische Kunst-, Kultur- und Sozialprojekte verwirklicht werden. Abseits von Normierungsprozessen, Verwertungskontexten und Hierarchien werden Gegenöffentlichkeiten situiert und soziale und kulturelle Netzwerke aufgebaut.

Um erneut einen lebendigen, zeitgemäßen Diskurs zu initiieren, diskutieren AkteurInnen aktueller Projekte über den Begriff und die strukturellen Bedingungen von ‘Freiraum’, über Kollektivierung und Selbstorganisationsprozesse, über die politischen Aspekte von Leerstand, über einsetzende Kriminalisierungs- und Repressionsschleifen und Vereinnahmung. Die Erörterung spezifischer Aneignungs-, Antirepressions- und Legalisierungsstrategien soll den dahinterliegenden politischen Prozess sichtbar machen.

Podium:
Robert Foltin (Sozialwissenschaftler)
Markus Hafner (Faktum Flakturm)
Lilo Nein (Künstlerin)
VertreterInnen der (Initiative Pankahyttn)

Moderation: Stefan Lutschinger (IG KULTUR WIEN)

http://flakturm.net/

http://www.med-user.net/ekh/

http://kripo.awardspace.com/

pictobrowser

since we upgraded to wordpress 2.1, we now have the possibility to implement the pictobrowser into tagr.tv. it’s easy and works great, find it here: http://www.db798.com/work/

simply enter the flickr account you want to use (no password req.) and select the pictures that you want to show in the slideshow. to do so, you can choose to select via tags, groups or sliedshows. in this example i included all the pictures from the flickr group “CTM Festival”.

asever, nothing is perfect: one problem is, that this is a free service, which doesn’t run on our server but rather on the db798.com server, which will hopefully run as long as flickr works…
the other problem is, that wordpress still has issues to implement it if you place it in the middle of a text. to avoid problems, i recommend to place the slide show at the end of the post.

old posts upgraded with pictobrowser
Christoph Buchel at Coppermill Gallery, London
, Bilgi University Istanbul

Recent Tweets